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Showing posts from September, 2025

Castle Project FINAL FINAL Result

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 This is my actual final castle project. I thought that the entire project was due last week, I am happy I had another week to build some more stuff and rework the lighting with new knowledge from class. I have a few "daytime" pics to show the actual construction of the castle. Below those, a few pics with the final spooky lighting.

Project 2: Castle Process

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Project 2: Castle Final Project

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 This is my castle! Its inspired by old cathedrals and Nosferatus castle. I had a lot of fun making this. I used every tool we learned in class plus a few tools that I still dont really understand very well, mainly the environmental tools (skybox and sun simulation).

1x1x1 Voxel Model (First Project in Rhino)

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This is my finished project made entirely of 1x1x1 cubes snapped to a grid. I used the gumball tool to drag and copy the cubes. This is an unshaded version of my completed project.  I started out by creating a large solid base and copied and pasted layers of "rock" upwards. I then added solid walls of voxels with a glass texture to create the water. I added the fire, tent, and finally the trees.  I added probably 10 different textures including 3 different rock shades, 3 different materials for wood, a few for the fire, the smoke, the tent, the metal head of the axe, and the water. Adding textures was one of the more difficult and taxing parts of the process, whenever making a tree for example i had to make sure to apply the texture to the first voxel before copying blocks so i didn't have to drag and drop a texture on each voxel one at a time. Using the Ray Tracing view mode, I captured these two final screenshots. I added a sun simulation, set the time of day to morning...